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Artificer risk of rain 2 reddit
Artificer risk of rain 2 reddit












Turn the game's difficulty down to Rainstorm, the game's intended difficulty. My litmus test for what's good or bad goes like so: Without having gone through the hardest challenges in the game, Commando is worthless. With the shotgun Commando is almost decent, but Arty still wins because she has a jetpack and is only ever one item away from a god run and Commando needs to fight at a range he doesn't have the survivability to back up. Sure it's a situation, but it isn't all that rare. Most commando mains play him very in the face, and since he actually has a mobility skill it's plenty safe to do it. She's fun and I love her just like how I love commando, but she isn't good.Īs for the weird situation of actually landing all the hits with Commando. This, aside from her struggles scaling with fire rate (and in general), her struggles with consistency and overkill, and her struggles with mobility. It isn't fair to call Commando bad and Arty good by any margin. Factoring in their whole kits has her ahead a smidgeon I think, but she deserves a lot more than that. Factor in overkill and wasting time between the two skills, and she edges down lower pretty easily. Commando's alt M2 does 1600%, and it fires every 3 seconds. So, about 540% damage a second, multiplied by the number of targets she hits with it. An extra 300% damage in tendrils on one target, so 1500% every 7 seconds, assuming she never has to make a choice between flame bolts and nano bombs to make life easy for me. Nano Bomb does 1200% damage, takes 2 seconds to charge, and takes 5 seconds to cooldown. It also burns for an extra 200% damage, so 420% damage every 1.3 seconds. If pointing out her single target damage is on par with a character most people refer to as 'the worst' is what shocks them into realization, then so be it.įlame bolt does 220% damage, and has a cooldown of 1.3 seconds. I'm just pointing out her damage isn't nearly good enough to match up with a 'burn it' sort of playstyle if you can compare her skills to Commando. Which, great, but she *shouldn't* be just betterr. It's situational, but assuming you're actually hitting the target arty would have to hit 2+ targets every time to be on par better.

artificer risk of rain 2 reddit

You can also just play Rainstorm, the game's intended difficulty that everything is balanced around, where seemingly underpowered things like carbonizer turrets are fun and effective.

Artificer risk of rain 2 reddit how to#

At that point you can maintain infinite flight and drift everywhere at a casual pace, which is as close to immortality as you can get in the game since the vast majority of enemies have no idea how to hit you if you do that. The easiest way to secure a good run is hitting lunar bazaar until Strides of Heresy appears. Hoofs and NRG are good, as are Volcanic Egg and to some extent the wings. To get a good run going with Artificer you may want to seek out items that supplement her jetpack. Artificer is similar in this regard, only her damage is already good and she has a jetpack. Commando suffers from poor speed, defense, and damage, and need items to make up for his deficiencies.

artificer risk of rain 2 reddit

If there wasn't any reason to play underpowered characters, then I don't why commando exists, let alone why the game starts you off with him. Survivors vary wildly in difficulty, but they also vary wildly in playstyle.












Artificer risk of rain 2 reddit